/* 
 * File:   enums.hpp
 * Author: jcdenton
 *
 * Created on July 2, 2010, 2:17 PM
 */

#ifndef _ENUMS_HPP
#define	_ENUMS_HPP

enum GameObjectType
{
    Player,
    Force,
    Fire,
    Monster,
    WeakPoint,
    BossPart,
    PowerUp,
    Obstacle,
    HUD,
    Message
};

enum TypeEvent
{
    MoveEvent,
    GameLogicEvent,
    SoundEvent,
    CollisionEvent,
    NetworkEvent
};


#endif	/* _ENUMS_HPP */

